What does it do?
RNG-based hard-counter against most Kinetic and Missile series.
T1 = 2.5% DMG reduction
T3 = 4.5%
T5 = 7.5%
Name | Rarity | Armor | Evasion | Shield | Additional Effects |
---|---|---|---|---|---|
Reactive Armor I | Common | 2.5 | 0 | 0 | +7% chance on hit by a KINETIC or MISSILE attack to reduce damage dealt by 50% |
Reactive Armor II | Uncommon | 3.5 | 0 | 0 | +11% chance on hit by a KINETIC or MISSILE attack to reduce damage dealt by 50% |
Reactive Armor III | Rare | 5 | 0 | 0 | +14% chance on hit by a KINETIC or MISSILE attack to reduce damage dealt by 50% |
Reactive Armor IV | Epic | 6 | 0 | 0 | +16% chance on hit by a KINETIC or MISSILE attack to reduce damage dealt by 50% |
Reactive Armor V | Legendary | 7 | 0 | 0 | +17% chance on hit by a KINETIC or MISSILE attack to reduce damage dealt by 60% |